A downloadable game

Hello everyone!


This page currently serves as a work-in-progress test space. What you’ll find here are mostly early concepts, sketches, and experiments as the project slowly takes shape.


I’m a self-taught developer, and game development is my hobby and small dream. More than anything, I’m hoping to find a kind, curious community that connects with my work and can help me grow along the way.


Everwritten is a narrative-focused game that explores heavy and emotional themes, even though it may appear soft, gentle, or cute at first glance. Beneath its calm surface, the stories deal with difficult feelings, quiet struggles, and personal experiences.


I’m working on this project entirely on my own, and I’ll be releasing playable versions gradually as development continues.



Game Description (English)





Adult Content:

> This game is marked as Adult due to sensitive emotional themes such as depression and personal struggles.

Please take care while playing.





The game follows Hope, a young woman who has just turned 18. For her birthday, her grandmother gives her a mysterious book—one she says brought her endless fun when she was young.


Hope is instantly fascinated and can’t put the book down. It’s a large, old fairy-tale volume called “Lior’s Adventures”, and it’s far from ordinary. The illustrations move, the text appears magically, and the characters speak. At first, they act like Hope isn’t there, pretending they aren’t real—but gradually, they drop the act and reveal their true personalities.


The game is planned as five episodes, each telling its own story while being connected through Hope’s experience. Players can explore Hope’s apartment, interact with objects, and slowly uncover the magical world within the book.


The first episode is called “The Weeping Stone”, and the second will take players out to sea for new adventures.



Thank you for being here and for giving Everwritten a chance 💙

Development log